How Do You Solve A Problem Like No Healer?
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5e is an especially lethal RPG, even compared to, say, Pathfinder.  One friend dubbed it “rocket tag”. The game definitely…

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GMing Rule #3. Don’t invalidate the players’ efforts.
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All of my GMing rules posted so far are collected here. GMing Rule #3. Don’t invalidate the players’ efforts. PCs…

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GMing Rule #2. You are not here to tell your story.
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All of my GMing rules posted so far are collected here. Rule #2. You are not here to tell your…

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GMing Rule #1. If everyone is having fun, you’re doing it right.
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This is the first of what’s intended to be a semi-regular series of posts, about my rules of running a…

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How I Write an Adventure, part 6 – Putting it All Together
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So I’ve talked a lot about four main ingredients for adventures: an Objective, a Motivation, three Obstacles, and Supplementary Information….

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How I Write an Adventure, part 5 – Supplementary Information
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Confession: this category is pretty broad. For a lot of GMs, especially new GMs, one issue they run into is…

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How I Write an Adventure, part 4 – Three Obstacles
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So you know what the PCs are trying to accomplish, and you know why.  Now you need to make that…

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How I Write an Adventure, part 3 – Motivation
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So, we’ve taken an overall look at my process for adventure construction, and we’ve drilled down a bit on Objectives….

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How I Write an Adventure, part 2 – Objective
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Last time, we introduced my four elements of adventure design: Objective, Motivation, Obstacles, and Supplementary Information.  Today, we’re going to…

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How I Write an Adventure, part 1 – Introduction
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I’ve had a few people ask me, over the years, how to prepare an adventure for a tabletop role-playing game….

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